pub trait StatusApi {
// Required methods
fn block_height<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn success_rate<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<f64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn time_since_last_decide<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn metrics<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn keys<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<NodePublicKeys>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn block_height<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn success_rate<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<f64>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn time_since_last_decide<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn metrics<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn keys<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<NodePublicKeys>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".