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BlockStateApi

Trait BlockStateApi 

Source
pub trait BlockStateApi {
    // Required methods
    fn get_block_state_path<'life0, 'async_trait>(
        &'life0 self,
        snapshot: Snapshot,
        key: String,
    ) -> Pin<Box<dyn Future<Output = Result<BlockStatePath>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get_block_state_height<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}

Required Methods§

Source

fn get_block_state_path<'life0, 'async_trait>( &'life0 self, snapshot: Snapshot, key: String, ) -> Pin<Box<dyn Future<Output = Result<BlockStatePath>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn get_block_state_height<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§